Welcome guest gemynd.com | Conquest Home
 
User Name


Password

If you are not currently a member and you wish to participate in the Conquest of Storm World campaign, click here
Conquest of Storm World

Advancement Identifier Work Req'd Benefit
Trade A1000 2 Allows the arrival of traveling merchants.
Feudalism A2000 4 Allows city growth to happen (when produced).
Archery A2100 4 Allows the production of Archer Cavalry and increases missile effectiveness of other units.
Seafaring A3000 4 Allows crossing of water terrain and provides a small bonus when encountered in water terrain.
Mountaineering A3100 4 Allows crossing of mountainous terrain and provides a small bonus when encountered in mountainous terrain.
Carpentry A4000 4 Allows the construction of wooden fortifications.
Masonry A4100 8 Allows the construction of stonework fortifications.
Siege Engines A5000 8 Allows the production of Siege Engines.
MageCraft A6100 8 Allows the production of Witch Doctors.
Wizardry A6110 12 Allows the production of Sorcerers.
Religion A6200 8 Allows the production of Shamans.
Spirituality A6210 12 Allows the production of Priests.
Meditation A6300 8 Allows the production of Telepaths.
Psionics A6310 12 Allows the production of Psionicists.
Gunpowder A8000 16 Allows the production of Musketeers/Cannons.

Domestic
Level

Commerce
(Gold)
Support
(Resources)
Entertainment*
(Morale)
Equipment
(Attacks)
Training
(Health)
Base
+0
+0
+0
+0
+0
1st
+5
+2
+2
+2
+2
2nd
+12
+5
+4
+5
+5
3rd
+21
+8
+6
+5
+5

Note *: The Entertainment Level improvement increases the range by +2 for each improvement. For example, if your morale is at 60 (what it starts at when you begin the game), then a performer normally increases this from 1 to 8 points. With the 1st level Entertainment bonus, the range increases to 1 to 10 points.


Artifact Effect
Golden Sword All melee attack ratings are +2, and all melee damage ratings are +1 per Mystic Artifact possessed.
Storm Shield All defense ratings are +2 per Mystic Artifact possessed.
Heathandrus Spear All missile attack ratings are +2, and all missile damage ratings are +1 per Mystic Artifact possessed.
Dragon Mail All maximum health ratings are +20% per Mystic Artifact possessed.
Gemynd Circlet All mystical effects are +4 per Mystic Artifact possessed.

Note: All artifacts work in conjunction with each other. For example, the Golden Sword offers a +2 melee attack rating and a +1 melee damage rating by itself. But if you also had a second artifact - regardless of which one it was - the bonus for the Golden Sword raises to +4 and +2 respectively. Owning all five artifacts raises this to +10 and +5.


Fortification Identifier Gold Work Req'd Advancement Benefit
None F0000 0 0 None None
Simple Wooden F1000 250 4 Carpentry +5 Defense
Advanced Wooden F2000 +400 7 Carpentry +12 Defense
Simple Stonework F3000 +600 11 Masonry +20 Defense
Advanced Stonework F4000 +750 15 Masonry +32 Defense

Unit Identifier Melee Missile Defense Health Work Resc. Special
Militia U1000 Poor Nil Poor Weak 1 * No support req'd (max = num citizens)
Light Infantry U1010 Weak Nil Weak Avg 1 1
Heavy Infantry U1020 Good Poor Good Avg 2 1
Pikemen U1030 Good Nil Excellent Avg 1 2
Guardian U1040 Good Poor Great Avg 1 1 Req. fortification
Light Cavalry U1110 Great Nil Avg Avg 1 2
Heavy Cavalry U1120 Superb Nil Great Avg 2 2
Archer Cavalry U1130 Great Weak Avg Avg 2 3 Req. Archery
Archers U1210 Weak Great Weak Avg 2 2
Crossbowmen U1220 Avg Avg Avg Avg 2 2
Witch Doctor U2000 Avg Special Avg Avg 2 2 Mysticism
Shaman U2010 Avg Special Avg Avg 2 2 Mysticism
Telepath U2020 Avg Special Avg Avg 2 2 Mysticism
Ballistae U3000 Good Good 3 2 Req. Siege Engines
Catapult U3010 Excellent Great 5 3 Req. Siege Engines
Trebuchet U3020 Elite Excellent 7 3 Req. Siege Engines
Cannon U3030 Elite Superb 10 5 Req. Siege Engines & Gunpowder
Sorcerer U4000 Great Special Great Good 3 3 Mysticism
Psionicist U4010 Great Special Great Good 3 3 Mysticism
Priest U4020 Great Special Great Good 3 3 Mysticism
Warrior U4030 Superb Excellent Excellent Good 3 3
Thief U4040 Excellent Elite Great Good 3 3
Elite Guard U5000 Elite Excellent Elite Excellent ** 0
Musketeers U6000 Avg Superb Great Avg 4 3 Req Gunpowder
 
Merc Warriors U7000 Good Poor Good Avg 2 0 Caravan Only!
Merc Cavalry U7100 Superb Nil Great Avg 2 0 Caravan Only!
Merc Archers U7200 Weak Great Weak Avg 2 0 Caravan Only!

Phase

Description
1st Resource Support of existing units
2nd Production
3rd Military Movement/Action
4th Morale/Entertainment
5th Commerce/Merchants
Appendix | Online Manual | FAQ | Hall of Heroes | Send Email